🐛 closures and module import repared.

main
bog 2024-04-10 16:55:13 +02:00
parent 6e6534acbd
commit 2f73e3a0ca
9 changed files with 37 additions and 92 deletions

View File

@ -21,6 +21,5 @@ void exec_execute(struct exec* self,
void exec_capture_env(struct exec* self,
struct state* state,
struct fun* fun,
struct env* env);
struct fun* fun);
#endif

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@ -14,6 +14,7 @@ struct closure
struct fun
{
int id;
int base;
struct prog* prog;
struct sym* sym;
struct vec closures;
@ -23,7 +24,7 @@ void closure_init(struct closure* self, int id, struct value* value);
struct closure* closure_new_clone(struct closure* self);
void closure_free(struct closure* self);
void fun_init(struct fun* self, struct prog* new_prog);
void fun_init(struct fun* self, struct prog* new_prog, int base);
void fun_free(struct fun* self);
struct fun* fun_new_clone(struct fun* self);

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@ -130,9 +130,6 @@ SK state_eq(struct state* self);
int state_add_global(struct state* self,
struct value* value);
struct global* state_try_get_global(struct state* self,
int id);
void state_call(struct state* self, struct fun* fun);
void state_ret(struct state* self);
SK state_add_nfun(struct state* self,

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@ -6,6 +6,9 @@
#define SK_NO_NATIVE (-1)
#include "value.h"
extern int IdCounter;
struct symbol
{
int id;
@ -28,8 +31,6 @@ struct env
struct sym
{
struct sym* parent;
int id_counter;
int closure_counter;
int native_counter;
int global_counter;
struct env* env;
@ -40,7 +41,6 @@ struct env* env_new_clone(struct env* self);
void env_free(struct env* self);
struct symbol* env_try_get(struct env* self, char const* name);
struct symbol* env_try_find(struct env* self, char const* name);
struct symbol* env_try_get_by_id(struct env* self, int id);
void symbol_init(struct symbol* self,

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@ -367,7 +367,7 @@ void compiler_compile(struct compiler* self,
struct prog* p = malloc(sizeof(struct prog));
prog_init(p);
fun_init(fun, p);
fun_init(fun, p, IdCounter);
natives_populate(state, fun->sym);
// Self value
@ -666,34 +666,24 @@ void compiler_compile_if(struct compiler* self,
}
}
TypeKind compiler_node_type(struct compiler* self,
struct node* node)
{
assert(self);
assert(node);
switch (node->kind)
{
case NODE_INT: return TYPE_INT;
default: {
fprintf(stderr, "cannot find node type of '%s'",
NodeKindStr[node->kind]);
abort();
};
}
}
struct symbol* compiler_find(struct compiler* self,
char* name,
struct sym* sym,
struct node* node)
{
struct symbol* symbol = NULL;
struct sym* itr = sym;
struct sym* itr = sym->parent;
symbol = sym_try_get(sym, name);
if (symbol)
{
return symbol;
}
while (itr)
{
symbol = sym_try_get(itr, name);
if (symbol)
{
if (self->funs.size > 0)

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@ -179,11 +179,11 @@ void exec_execute(struct exec* self,
size_t k = params.size - 1 - i;
struct value* val = params.data[k];
state_push(state, val->type, val->val, val->line);
state_local_store(state, i+1);
state_local_store(state, fun->base + i);
}
state_push(state, f->type, f->val, f->line);
state_local_store(state, params.size + 1);
state_local_store(state, fun->base + params.size);
vec_free_elements(&params, NULL);
vec_free(&params);
@ -227,9 +227,9 @@ void exec_execute(struct exec* self,
switch (constant->type)
{
case TYPE_FUN: {
struct fun* fun =
struct fun* fun =
fun_new_clone(constant->val.fun);
exec_capture_env(self, state, fun, sym->env);
exec_capture_env(self, state, fun);
state_push_fun(
state,
@ -402,14 +402,13 @@ void exec_execute(struct exec* self,
void exec_capture_env(struct exec* self,
struct state* state,
struct fun* fun,
struct env* env)
struct fun* fun)
{
(void) self;
struct env* itr = fun->sym->env;
if (itr)
while (itr)
{
for (size_t i=0; i<itr->symbols.size; i++)
{
@ -417,7 +416,6 @@ void exec_capture_env(struct exec* self,
for (size_t j=0; j<state->frames.size; j++)
{
size_t k = state->frames.size - j - 1;
// HOW TO CHOOSE FRAME ?
struct frame* frame = state->frames.data[k];
if (symbol->closure_id != SK_NO_CLOSURE)
@ -435,26 +433,9 @@ void exec_capture_env(struct exec* self,
loc->addr
);
printf("capture %d\n", symbol->closure_id);
fun_capture(fun, symbol->closure_id, val);
fun_capture(fun, symbol->id, val);
break;
}
// struct local* loc =
// state_try_get_local_by_id(
// state,
// symbol->closure_id
// );
//
// if(!loc) { continue; }
//
// struct value* val =
// state_try_get_value(
// state,
// loc->addr
// );
//
// fun_capture(fun, symbol->id, val);
}
}
}

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@ -27,10 +27,11 @@ void closure_free(struct closure* self)
free(self->value);
}
void fun_init(struct fun* self, struct prog* new_prog)
void fun_init(struct fun* self, struct prog* new_prog, int base)
{
assert(self);
self->id = FunId;
self->base = base;
FunId++;
self->prog = new_prog;
self->sym = malloc(sizeof(struct sym));
@ -54,7 +55,7 @@ struct fun* fun_new_clone(struct fun* self)
{
(void) self;
struct fun* clone = malloc(sizeof(struct fun));
fun_init(clone, prog_new_clone(self->prog));
fun_init(clone, prog_new_clone(self->prog), self->base);
sym_free(clone->sym);
free(clone->sym);
clone->sym = sym_new_clone(self->sym);

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@ -487,7 +487,7 @@ void state_module_load(struct state* self,
struct value* mod_value = state_try_deref(self, ref_val->val.ref);
struct module* module = mod_value->val.mod;
struct symbol* symbol = sym_try_get_by_id(
struct symbol const* symbol = sym_try_get_by_id(
module->sym,
id
);
@ -931,22 +931,6 @@ int state_add_global(struct state* self,
return addr;
}
struct global* state_try_get_global(struct state* self,
int id)
{
for (size_t i=0; i<self->globals.size; i++)
{
struct global* glob = self->globals.data[i];
if (glob->id == id)
{
return glob;
}
}
return NULL;
}
void state_call(struct state* self, struct fun* fun)
{
assert(self);

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@ -1,5 +1,7 @@
#include "sym.h"
int IdCounter = 0;
void env_init(struct env* self)
{
assert(self);
@ -64,11 +66,6 @@ struct symbol* env_try_get(struct env* self, char const* name)
return NULL;
}
struct symbol* env_try_find(struct env* self, char const* name)
{
return NULL;
}
struct symbol* env_try_get_by_id(struct env* self, int id)
{
assert(self);
@ -119,8 +116,6 @@ void sym_init(struct sym* self)
{
assert(self);
self->parent = NULL;
self->id_counter = 1;
self->closure_counter = 1;
self->native_counter = 1;
self->global_counter = 1;
self->env = malloc(sizeof(struct env));
@ -135,8 +130,6 @@ struct sym* sym_new_clone(struct sym* self)
env_free(clone->env);
free(clone->env);
clone->id_counter = self->id_counter;
clone->closure_counter = self->closure_counter;
clone->parent = self->parent;
clone->env = self->env ? env_new_clone(self->env) : NULL;
@ -157,12 +150,11 @@ int sym_decl_var(struct sym* self, char const* name,
assert(self);
assert(name);
struct symbol* symbol = malloc(sizeof(struct symbol));
symbol_init(symbol, self->id_counter, name, node, self->env);
symbol_init(symbol, IdCounter, name, node, self->env);
IdCounter++;
vec_push(&self->env->symbols, symbol);
self->id_counter++;
return self->id_counter - 1;
return symbol->id;
}
int sym_decl_const(struct sym* self, char const* name,
@ -171,12 +163,12 @@ int sym_decl_const(struct sym* self, char const* name,
assert(self);
assert(name);
struct symbol* symbol = malloc(sizeof(struct symbol));
symbol_init(symbol, self->id_counter, name, node, self->env);
symbol_init(symbol, IdCounter, name, node, self->env);
IdCounter++;
symbol->is_const = true;
vec_push(&self->env->symbols, symbol);
self->id_counter++;
return self->id_counter - 1;
return symbol->id;
}
int sym_decl_closure(struct sym* self, int id, char const* name,
@ -186,15 +178,15 @@ int sym_decl_closure(struct sym* self, int id, char const* name,
assert(name);
struct symbol* symbol = malloc(sizeof(struct symbol));
symbol_init(symbol, self->closure_counter, name, node,
symbol_init(symbol, IdCounter, name, node,
self->env);
IdCounter++;
symbol->is_const = false;
symbol->closure_id = id;
symbol->fun = fun;
vec_push(&self->env->symbols, symbol);
self->closure_counter++;
return self->closure_counter - 1;
return symbol->id;
}
int sym_decl_global(struct sym* self,