closures.

main
bog 2024-04-05 18:31:11 +02:00
parent 7468605289
commit 726b87cad5
11 changed files with 330 additions and 16 deletions

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@ -43,3 +43,26 @@ end
assert f(fun(x) x * 2 end, 2) eq 8
var g = fun (init)
var count = init
var inner = fun ()
count = count + 1
count - 1
end
return inner
end
var h = g(5)
var i = g(0)
assert h() eq 5
assert i() eq 0
assert h() eq 6
assert i() eq 1
assert h() eq 7
assert i() eq 2
assert h() eq 8
assert i() eq 3

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@ -4,6 +4,7 @@
#include "commons.h"
#include "state.h"
#include "prog.h"
struct env;
struct exec
{
@ -17,4 +18,8 @@ void exec_execute(struct exec* self,
struct state* state,
struct prog* prog);
void exec_capture_env(struct exec* self,
struct state* state,
struct fun* fun,
struct env* env);
#endif

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@ -3,13 +3,28 @@
#include "commons.h"
struct closure
{
int id;
struct value* value;
};
struct fun
{
struct prog* prog;
struct sym* sym;
struct vec closures;
};
void closure_init(struct closure* self, int id, struct value* value);
struct closure* closure_new_clone(struct closure* self);
void closure_free(struct closure* self);
void fun_init(struct fun* self, struct prog* new_prog);
void fun_free(struct fun* self);
struct fun* fun_new_clone(struct fun* self);
void fun_capture(struct fun* self, int id, struct value* value);
struct closure* fun_try_get_closure(struct fun* self, int id);
#endif

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@ -13,7 +13,8 @@ G(OP_USUB), G(OP_ASSERT_EQ), \
G(OP_NOT), G(OP_AND), G(OP_OR), \
G(OP_BR), G(OP_BRF), G(OP_LT), G(OP_GT), \
G(OP_EQUAL), G(OP_LOCAL_STORE), G(OP_LOCAL_LOAD), \
G(OP_CALL), G(OP_RET), G(OP_MAKE_REF)
G(OP_CALL), G(OP_RET), G(OP_MAKE_REF), \
G(OP_CLOSURE_LOAD), G(OP_CLOSURE_STORE)
SK_ENUM_H(Opcode, OPCODE);

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@ -24,6 +24,7 @@ struct frame
struct vec stack_values;
struct vec locals;
struct vec stack;
struct fun* fun;
};
struct state
@ -55,6 +56,7 @@ void state_pop_frame(struct state* self);
bool state_has_top(struct state* self);
SK state_top(struct state* self);
struct value* state_try_get_value(struct state* self, SK value);
struct local* state_try_get_local_by_id(struct state* self, int id);
SK state_pop(struct state* self);
@ -75,9 +77,15 @@ struct local* state_try_get_local(struct state* self, int id);
SK state_local_store(struct state* self,
int id);
void state_closure_store(struct state* self,
int id);
void state_local_load(struct state* self,
int id);
void state_closure_load(struct state* self,
int id);
TypeKind state_common_num_type(struct state* self, SK lhs, SK rhs);
TypeKind state_type(struct state* self, SK value);
double state_as_real(struct state* self, SK lhs);
@ -99,6 +107,6 @@ SK state_lt(struct state* self);
SK state_gt(struct state* self);
SK state_eq(struct state* self);
void state_call(struct state* self);
void state_call(struct state* self, struct fun* fun);
void state_ret(struct state* self);
#endif

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@ -2,10 +2,12 @@
#define SK_SYM_H
#include "commons.h"
#define SK_NO_CLOSURE (-1)
struct symbol
{
int id;
int closure_id;
char* name;
bool is_const;
struct env* env;
@ -20,11 +22,14 @@ struct env
struct sym
{
int id_counter;
int closure_counter;
struct env* env;
};
void env_init(struct env* self);
struct env* env_new_clone(struct env* self);
void env_free(struct env* self);
struct symbol* env_try_get(struct env* self, char const* name);
void symbol_init(struct symbol* self,
@ -35,10 +40,12 @@ void symbol_init(struct symbol* self,
void symbol_free(struct symbol* self);
void sym_init(struct sym* self);
struct sym* sym_new_clone(struct sym* self);
void sym_free(struct sym* self);
int sym_decl_var(struct sym* self, char const* name);
int sym_decl_const(struct sym* self, char const* name);
int sym_decl_closure(struct sym* self, int id, char const* name);
void sym_open_scope(struct sym* self);
void sym_close_scope(struct sym* self);

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@ -104,7 +104,9 @@ void compiler_compile(struct compiler* self,
struct node* expr = node->children.data[1];
compiler_compile(self, expr, prog, sym);
int id = sym_decl_var(sym, ident->token->value);
prog_add_instr(prog, OP_LOCAL_STORE, id);
char* name = vec_pop(&self->var_names);
free(name);
@ -147,14 +149,32 @@ void compiler_compile(struct compiler* self,
}
compiler_compile(self, expr, prog, sym);
prog_add_instr(prog, OP_LOCAL_STORE, symbol->id);
if (symbol->closure_id != SK_NO_CLOSURE)
{
prog_add_instr(prog, OP_CLOSURE_STORE, symbol->id);
}
else
{
prog_add_instr(prog, OP_LOCAL_STORE, symbol->id);
}
} break;
case NODE_IDENT: {
struct symbol* symbol = sym_try_get(sym,
node->token->value);
assert(symbol);
prog_add_instr(prog, OP_LOCAL_LOAD, symbol->id);
if (!symbol)
{
break;
}
if (symbol->closure_id != SK_NO_CLOSURE)
{
prog_add_instr(prog, OP_CLOSURE_LOAD, symbol->id);
}
else
{
prog_add_instr(prog, OP_LOCAL_LOAD, symbol->id);
}
} break;
case NODE_RETURN: {
@ -168,11 +188,17 @@ void compiler_compile(struct compiler* self,
struct prog* p = malloc(sizeof(struct prog));
prog_init(p);
fun_init(fun, p);
for (size_t i=0; i<sym->env->symbols.size; i++)
{
struct symbol* s = sym->env->symbols.data[i];
sym_decl_closure(fun->sym, s->id, s->name);
}
struct node* args = node->children.data[0];
struct node* body = node->children.data[1];
struct sym mysym;
sym_init(&mysym);
char* var_name =
self->var_names.size > 0 ?
self->var_names.data[self->var_names.size - 1]
@ -182,16 +208,14 @@ void compiler_compile(struct compiler* self,
{
struct node* child = args->children.data[i];
char* name = child->token->value;
sym_decl_var(&mysym, name);
sym_decl_var(fun->sym, name);
}
if (var_name)
{
sym_decl_var(&mysym, var_name);
sym_decl_var(fun->sym, var_name);
}
compiler_compile(self, body, p, &mysym);
sym_free(&mysym);
fun_init(fun, p);
compiler_compile(self, body, p, fun->sym);
union val val;
val.fun = fun;

View File

@ -1,4 +1,5 @@
#include "exec.h"
#include "sym.h"
#include "fun.h"
void exec_init(struct exec* self)
@ -33,11 +34,21 @@ void exec_execute(struct exec* self,
self->pc++;
} break;
case OP_CLOSURE_STORE: {
state_closure_store(state, param);
self->pc++;
} break;
case OP_LOCAL_LOAD: {
state_local_load(state, param);
self->pc++;
} break;
case OP_CLOSURE_LOAD: {
state_closure_load(state, param);
self->pc++;
} break;
case OP_ASSERT_EQ: {
SK rhs = state_pop(state);
SK lhs = state_pop(state);
@ -91,7 +102,12 @@ void exec_execute(struct exec* self,
struct value* f = value_new_clone(state_try_get_value(state, function));
state_call(state);
struct fun* fun = state_try_deref(
state,
f->val.ref
)->val.fun;
state_call(state, fun);
for (size_t i=0; i<params.size; i++)
{
size_t k = params.size - 1 - i;
@ -139,9 +155,14 @@ void exec_execute(struct exec* self,
switch (constant->type)
{
case TYPE_FUN: {
struct fun* fun = fun_new_clone(constant->val.fun);
struct sym* s = fun->sym;
exec_capture_env(self, state, fun, s->env);
state_push_fun(
state,
fun_new_clone(constant->val.fun),
fun,
constant->line
);
} break;
@ -280,3 +301,31 @@ void exec_execute(struct exec* self,
}
}
}
void exec_capture_env(struct exec* self,
struct state* state,
struct fun* fun,
struct env* env)
{
(void) self;
for (size_t i=0; i<env->symbols.size; i++)
{
struct symbol* symbol = env->symbols.data[i];
if (symbol->closure_id != SK_NO_CLOSURE)
{
struct local* loc =
state_try_get_local_by_id(
state,
symbol->closure_id
);
struct value* val =
state_try_get_value(
state,
loc->addr
);
fun_capture(fun, symbol->id, val);
}
}
}

View File

@ -1,10 +1,38 @@
#include "fun.h"
#include "prog.h"
#include "sym.h"
void closure_init(struct closure* self, int id, struct value* value)
{
assert(self);
assert(value);
self->id = id;
self->value = value_new_clone(value);
}
struct closure* closure_new_clone(struct closure* self)
{
assert(self);
struct closure* clone = malloc(sizeof(struct closure));
closure_init(clone, self->id, self->value);
return clone;
}
void closure_free(struct closure* self)
{
assert(self);
value_free(self->value);
free(self->value);
}
void fun_init(struct fun* self, struct prog* new_prog)
{
assert(self);
self->prog = new_prog;
self->sym = malloc(sizeof(struct sym));
sym_init(self->sym);
vec_init(&self->closures);
}
void fun_free(struct fun* self)
@ -13,6 +41,10 @@ void fun_free(struct fun* self)
prog_free(self->prog);
free(self->prog);
self->prog = NULL;
sym_free(self->sym);
free(self->sym);
vec_free_elements(&self->closures, (void*) closure_free);
vec_free(&self->closures);
}
struct fun* fun_new_clone(struct fun* self)
@ -20,5 +52,43 @@ struct fun* fun_new_clone(struct fun* self)
(void) self;
struct fun* clone = malloc(sizeof(struct fun));
fun_init(clone, prog_new_clone(self->prog));
sym_free(clone->sym);
free(clone->sym);
clone->sym = sym_new_clone(self->sym);
for (size_t i=0; i<self->closures.size; i++)
{
struct closure* closure = self->closures.data[i];
struct closure* new_closure = closure_new_clone(closure);
vec_push(&clone->closures, new_closure);
}
return clone;
}
void fun_capture(struct fun* self, int id, struct value* value)
{
assert(self);
assert(value);
struct closure* c = malloc(sizeof(struct closure));
closure_init(c, id, value);
vec_push(&self->closures, c);
}
struct closure* fun_try_get_closure(struct fun* self, int id)
{
assert(self);
for (size_t i=0; i<self->closures.size; i++)
{
struct closure* c = self->closures.data[i];
if (c->id == id)
{
return c;
}
}
return NULL;
}

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@ -23,6 +23,7 @@ void frame_init(struct frame* self)
vec_init(&self->stack_values);
vec_init(&self->locals);
vec_init(&self->stack);
self->fun = NULL;
}
void frame_free(struct frame* self)
@ -137,6 +138,23 @@ struct value* state_try_get_value(struct state* self, SK value)
return NULL;
}
struct local* state_try_get_local_by_id(struct state* self, int id)
{
struct frame* frame = state_frame(self);
for (size_t i=0; i<frame->locals.size; i++)
{
struct local* loc = frame->locals.data[i];
if (loc->id == id)
{
return loc;
}
}
return NULL;
}
SK state_pop(struct state* self)
{
assert(self);
@ -257,6 +275,21 @@ SK state_local_store(struct state* self,
return local->addr;
}
void state_closure_store(struct state* self,
int id)
{
assert(self);
struct frame* frame = state_frame(self);
assert(frame->fun);
size_t addr = state_pop(self);
struct value* value = state_try_get_value(self, addr);
struct closure* closure = fun_try_get_closure(frame->fun, id);
value_free(closure->value);
free(closure->value);
closure->value = value_new_clone(value);
}
void state_local_load(struct state* self,
int id)
{
@ -277,6 +310,28 @@ void state_local_load(struct state* self,
abort();
}
void state_closure_load(struct state* self,
int id)
{
assert(self);
struct frame* frame = state_frame(self);
assert(frame->fun);
for (size_t i=0; i<frame->fun->closures.size; i++)
{
struct closure* closure = frame->fun->closures.data[i];
if (closure->id == id)
{
struct value* value = closure->value;
state_push(self, value->type, value->val, value->line);
return;
}
}
fprintf(stderr, "cannot load closure %d\n", id);
abort();
}
TypeKind state_common_num_type(struct state* self, SK lhs, SK rhs)
{
assert(self);
@ -674,10 +729,12 @@ SK state_eq(struct state* self)
);
}
void state_call(struct state* self)
void state_call(struct state* self, struct fun* fun)
{
assert(self);
state_push_frame(self);
struct frame* frame = state_frame(self);
frame->fun = fun;
}
void state_ret(struct state* self)

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@ -7,6 +7,30 @@ void env_init(struct env* self)
self->parent = NULL;
}
struct env* env_new_clone(struct env* self)
{
assert(self);
struct env* clone = malloc(sizeof(struct env));
env_init(clone);
for (size_t i=0; i<self->symbols.size; i++)
{
struct symbol const* symbol = self->symbols.data[i];
struct symbol* new_symbol = malloc(sizeof(struct symbol));
new_symbol->id = symbol->id;
new_symbol->name = strdup(symbol->name);
new_symbol->is_const = symbol->is_const;
new_symbol->closure_id = symbol->closure_id;
new_symbol->env = clone;
vec_push(&clone->symbols, new_symbol);
}
clone->parent = self->parent ? env_new_clone(self->parent) : NULL;
return clone;
}
void env_free(struct env* self)
{
assert(self);
@ -28,7 +52,7 @@ struct symbol* env_try_get(struct env* self, char const* name)
return symbol;
}
}
if (self->parent)
{
return env_try_get(self->parent, name);
@ -46,6 +70,7 @@ void symbol_init(struct symbol* self,
self->id = id;
self->name = strdup(name);
self->is_const = false;
self->closure_id = SK_NO_CLOSURE;
self->env = env;
}
@ -59,10 +84,26 @@ void sym_init(struct sym* self)
{
assert(self);
self->id_counter = 1;
self->closure_counter = 1;
self->env = malloc(sizeof(struct env));
env_init(self->env);
}
struct sym* sym_new_clone(struct sym* self)
{
assert(self);
struct sym* clone = malloc(sizeof(struct sym));
sym_init(clone);
clone->id_counter = self->id_counter;
clone->closure_counter = self->closure_counter;
env_free(clone->env);
free(clone->env);
clone->env = self->env ? env_new_clone(self->env) : NULL;
return clone;
}
void sym_free(struct sym* self)
{
assert(self);
@ -97,6 +138,20 @@ int sym_decl_const(struct sym* self, char const* name)
return self->id_counter - 1;
}
int sym_decl_closure(struct sym* self, int id, char const* name)
{
assert(self);
assert(name);
struct symbol* symbol = malloc(sizeof(struct symbol));
symbol_init(symbol, self->closure_counter, name, self->env);
symbol->is_const = false;
symbol->closure_id = id;
vec_push(&self->env->symbols, symbol);
self->closure_counter++;
return self->closure_counter - 1;
}
void sym_open_scope(struct sym* self)
{
assert(self);