[gd_resource type="TileSet" load_steps=3 format=3 uid="uid://cy6ilq1xaig2t"] [ext_resource type="Texture2D" uid="uid://cxc4aoh3p0k2m" path="res://Assets/tilemap.png" id="1_0r1gb"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_q8ja5"] texture = ExtResource("1_0r1gb") texture_region_size = Vector2i(32, 32) 0:0/0 = 0 0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 0:0/0/physics_layer_0/angular_velocity = 0.0 1:0/0 = 0 1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0) 1:0/0/physics_layer_0/angular_velocity = 0.0 1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16) [resource] tile_size = Vector2i(32, 32) physics_layer_0/collision_layer = 1 sources/1 = SubResource("TileSetAtlasSource_q8ja5")