ld55/src3/GameOver/game_over.gd

21 lines
452 B
GDScript

extends Control
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
$CanvasLayer/Pentagram.rotation += delta * PI/4
func _on_try_again_button_pressed():
Gstate.restart()
get_tree().change_scene_to_file("res://Level/level.tscn")
func _on_quit_button_pressed():
get_tree().quit()